The piece in question is the art for the cover spread for the Asides, those fill-in comics that I was lucky enough to have folks gift me when I needed a break from Dicebox. As you might have noticed, I don't really have fill-ins anymore; my impetus for doing them was initially due to me being on a subscription site, Girlamatic and I figured paying customers deserved regularly scheduled entertainment. I continued to have them after leaving Girlamatic as that was the current expectation of a webcomics audience. Nowadays, with the general acceptance of RSS feeds and social media as aggregators, folks are more forgiving of a fumbled update (even if I am not). Also, I don't intend to take that much time off during parts anymore and I'm certainly not planning to have another kid.
Anyway, let's begin:
Above is Stage 0, the rough sketch of an idea. This is a pretty elaborate rough sketch for me, but as this started life a cover concept for Book 1 and–though I liked the potential of the illustration– was iffy about it as a cover. So I sent it around to the usual suspects for feedback and got confirmation that it was a nice idea for a picture, but not a cover. It was during this process that I had the epiphany that it was actually the Asides cover spread in the print edition of Book 1 (silly me).
The entertaining white gap running vertically in the middle is me realizing the bed was too short and hence extending it.
In Stage 1 you see the beginnings of final line art and initial color blocking. It's common for me to take the line art to a nearly finished point and then block in the basic color shapes so I can see how the basic composite is shaping up and to help me spot any drawing problems. The rougher line art indicates what wasn't working for me and where I started to extend it vertically.
Also, obviously, I've flopped the drawing. I actually liked it better this way from the get go and as I want to put the title and intro paragraph on the right hand page, it was a win-win situation.
This illustration is actually beyond this point in refinement, but not quite at Stage 2: Final line art and initial rendering. Which'll be my next entry here in a few days.